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config.yml

Key Default Meaning
server-name server value of the <server> placeholder
default-language en_US console language and fallback for players
quick-chat false allows quick prefixes like !hello
chat-delivery player how chat reaches players, see below
item-share.enabled false the <item>, <helmet>, <chestplate>, <leggings>, <boots> tags
item-share.cooldown 10s delay between item shares per player, empty disables it
nicknames.enabled false /nick, /realname and nickname display
nicknames.min-length 3 minimum visible length, formatting tags excluded
nicknames.max-length 24 maximum visible length
nicknames.filter true rejects nicknames containing blocked words
update-checker.enabled true checks GitHub for a newer release on startup
update-checker.notify true also tells players with voxen.update when they join
commands.* see below command names and aliases

This is the one setting worth understanding before you go live.

Messages stay signed player chat, rendered through Paper’s chat renderer.

  • Vanilla chat reporting and the client’s secure chat features keep working.
  • The staff [x] delete button works, because clients can only remove signed messages.
  • The signature covers the originally typed text. Word filter censoring and quick prefixes only change what is displayed, so a chat report contains what the player actually typed, not what everyone saw.

This is the default because it keeps everything vanilla does, and message deletion depends on it.

The first entry is the main name, the rest are aliases:

plugins/Voxen/config.yml
commands:
message: [priv, szept]
reply: [reply, r]
channel: [channel, ch]
nickname: [nick]
real-name: [realname]

/msg becomes /priv with /szept as an alias. Only /voxen cannot be renamed.

nicknames:
enabled: false
min-length: 3
max-length: 24
filter: true

Length is measured on the visible text, so MiniMessage tags do not count against the limit. With filter: true a nickname containing a word from the moderation word list is rejected.

<player> in chat formats shows the nickname with the real name on hover. From the console there is no hover, so staff use /realname <nickname> instead. Setting enabled: false removes /nick and /realname after a restart and stops nicknames from being displayed.

update-checker:
enabled: true
notify: true

One request to the GitHub releases API when the server starts, off the main thread. If the newest tag is higher than the running version it goes into the console, and players holding voxen.update get the update-available message shortly after they join. Nothing is ever downloaded or installed, and a failed request is silent.

item-share:
enabled: true
cooldown: 10s

Players holding voxen.chat.tag.item can write <item> to drop their held item into the message, with a hover preview. <helmet>, <chestplate>, <leggings> and <boots> do the same for armor. An empty cooldown removes the limit; voxen.bypass.item-cooldown skips it. Individual channels can refuse item tags with item-tags: false.